
Run cycle for kicks. Still needs quite a bit of work, mainly on the head, feet, and ear arcs so they aren’t so jumpy. Also need to keep some of the clothing more consistent like the shirt and belt area.
Run cycle for kicks. Still needs quite a bit of work, mainly on the head, feet, and ear arcs so they aren’t so jumpy. Also need to keep some of the clothing more consistent like the shirt and belt area.
I’ll call this done for now, but reserve the right to alter later. This is a concept I’ve had in my head for a while; pretty self explanatory, but basically it’s human cicada shells. This was one of my few ventures into acrylic, and I’m still trying to get my workflow streamlined and more effective.
Recently we’ve been in a rut finding the perfect software workflow for recording our album. I’ve always questioned why there wasn’t one piece of audio recording software that did literally everything I needed. And today at 4:30 I found it, the audio recording software that only revealed itself in my dreams. I started out recording in Sony Vegas Video way…
I’m on track to meeting my goal of finishing the drums by tomorrow. All the pieces are there but I think I’m going to go back and stylize/oversize some features. After that i need to rig the hardware so that the stands will be able to animate. Then after that it’s time to texture and make them really come to…
I started modeling the drums today for this new music video. From left to right you can see that we are going with a stylized approach. I hope to have the drums done by Monday. Meanwhile, Orie is working on the character models which are coming along quite nicely.